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The FreeRaider project was initiated by Norman Krämer.
After participating in the RaiderWars beta phase, I was a bit left in the dust when it suddenly was over (well ok, it was'nt by a sudden). Anyway, since I am also part of the crystal space project i thought hey, why not use Crystal Space to write a space shooter. Ahh well, and here we are. Althought meant as a simple space shooter it was soon clear that this was aimed not far nor high enough. Soon after people stopped by mentioning things and features they wanted to have in a space game that especially the original RaiderWars did not offer. I figured i would not be able to do it all by myself (especially the artistic stuff) - thats why you find it now on SourceForge.
Norman can be reached at the following email address: