[Top]

[Contents]

[Index]

[ ? ]


Table of Contents

1. Introduction

1.1 How To Read This Manual
1.2 Current Status
1.3 What we envision
1.4 Where to Get FreeRaider
1.5 Mailing Lists
1.6 Internet Relay Chat (IRC)
1.7 Feedback and Bug Reporting
1.8 Genesis of FreeRaider
1.9 Documentation Authors & Contributors
1.10 FreeRaider Contributors
1.11 Gnu Library General Public License

2. Building and Installing

2.1 Directory Hierarchy
2.2 Requirements
2.3 External Libraries
2.4 Platform Specific Instructions

2.4.1 Unix
2.4.2 Windows - Using MSVC++ Compiler
2.4.3 Windows - Using Mingw Compiler
2.4.4 MacOS/X Server, OpenStep, NextStep
2.4.5 OS/2
2.4.6 Macintosh
2.4.7 BeOS
2.4.8 MS-DOS - Using DJGPP Compiler

2.5 Platform Specific Problems
2.6 Quick Start

3. Gameplay and Design Theory

3.1 Story

3.1a Game Outline

3.1b Game Relationships

3.2 Resources
3.3 Weapons
3.4 Weapon Effectiveness
3.5 Ships

            3.5a. Ship Hit Pattern - Fighter/Bomber

            3.5b. Ship Hit Pattern - Carrier/Frigate
3.6 Ship Electronics

4. Contributing to FreeRaider
A. Frequently Asked Questions (FAQ)
Index



Last modified: Sat Feb 29 10:15:40 CST 2004